Sunday, 21 July 2013

Monsters University


Short Verdict: Better than expected prequel to the much loved 2001 film, Monsters University packs in wit, charm, laughs and heart, making up for the studio’s recent duds.

 
Introduction
                Monsters, Inc., released in 2001, was the film that really cemented Pixar within the world of animation and cinema in general. Toy Story 1 and 2 are modern classics that would end up dealing with the crisis of growing up and finding one’s place in the world, while A Bug’s Life was a fun, if sleight, pastiche to Kurosawa’s Seven Samurai. Monsters, Inc., however, proved that there was more depth to the imagination and skills of Pixar than just stories about talking toys. The story, for those who need reminding, followed Mike Wazowski (Billy Crystal) and James P. “Sulley” Sullivan (John Goodman) who work as “scarers” for the titular factory. In a fully realised world, monsters power their city harnessing childrens’ screams (becoming the feared “monster-in-the-closet”). However, it is revealed they are terribly afraid of them, thinking they are toxic. Disaster occurs when one child, “Boo”, manages to get into the monster world wreaking havoc. So it’s up to Mike and Sulley to get the girl home and uncover the true nature of their work. By the end of the film, the villains are defeated and the monsters find that humour, as opposed to scares, is actually more powerful. Famous for its moving relationship between the main characters and Boo, the film resonated with audiences becoming a Pixar film that has stuck with the children who saw it on original release. Now those children are around university/college age meaning Monsters University is almost as timely as Toy Story 3 (Toy Story was the first film I saw in the cinema and 3 was the last film I saw before I left for university!). 
                This brings us to the present however some context needs to be given to the critical stance of Pixar at the moment. From Finding Nemo onwards, Pixar achieved incredible heights of artistic and commercial success, with modern classics such as The Incredibles, Ratatouille, WALL.E and Up. Combining incredible animation with heart-felt, thought-provoking and surprisingly deep stories, Pixar could do no wrong. However, a misfire appeared in the form of Cars which would go onto become Pixar’s (and Disney’s) most successful product.  In the five years since Cars’ release, the merchandising had generated an incredible $10 billion.[1] Thus, many criticised Pixar of a cynical move to produce Cars 2, even though it was the last film on anyone’s mind for a sequel (given the lukewarm reception and average box-office of the original). The studio’s next film, Brave, was seen as a return to the artistic Pixar in the build-up to its release. However, the result was an undercooked film, with moments of brilliance, but marred by a small and unambitious story, largely the result of the product overhaul halfway through the production. News crept in soon after of a sequel to Monsters Inc. and, given the close ended of the original’s story, many were concerned. Were Pixar losing their touch? Were they beginning to rely on brand recognition? Then one remembers that these guys made two of the best film sequels of all-time, while Monsters, Inc.’s sequel evolved into a prequel, a tantalising concept. 

The Review
                I am happy to report that Monsters University is a near return top form for Pixar. While it doesn’t touch the heights of previous achievements, the film highlights Pixar’s charm, wit, humour and heart. The film follows Mike’s and Sulley’s university days, trying to pass a university course in ‘scaring’. Mike is a bookworm and a lover of scaring but doesn’t amount to much on the practical side, while Sulley is a jock who manages to get by on his good family name. The two don’t mix. But after a series of events, the two are kicked off the program and are forced to work together, along with a nerdy and awkward fraternity, to win back their places through an event called the Scare Games. While the story isn’t anything special, what makes the film great is its humour, in particular coming from the central relationship between Mike and Sulley. Outside of the duo, the new characters in Monsters University are a lot of fun. Whether it’s the menacing Dean Abigail Hardscrabble (Helen Mirren) or the weird and wonderful of Oozma Kappa fraternity or the smug college jock Johnny J. Worthington III (Nathan Fillon) or the imaginatively designed background characters, Monsters University excels in presenting university life and the strange characters that can fill it. And they, of course, work wonderfully well within the film’s comedy spectrum. A particular piece of gold comes from exploring Randall's past, the villain of the original film, as we discover how the character became so despicable. The creativity and broad designs of the characters should be complemented and celebrated for their imagination.Best of all, the film is allowed to be its own world but also links very nicely into the original (which I won't spoil here).
                One slight issue with the film appears in the form of the original film’s story. Of course, as we discover at the conclusion of the original, humour is a more powerful source than scaring which undermines the whole company’s ethos and goals. This is what is being taught at the university. Some may have more trouble than others with this issue and it is a little odd at first. However, the film’s good-natured comedy and focus on friendship more than makes up for this issue. While the film does fall into the clichéd story of working together and friendship, the central relationship of Mike and Sulley more than holds it all together. The best thing that can be said for Monsters University is that it doesn’t not rely on the original for key iconography and instead focuses on creating its own little world (though there are a few nodding winks to the original film here and there). Whether shifting from the dorm rooms to the house party to the hallowed halls of the Scare Academy the film, like the original, succeeds in creating its own world. Essentially, all these elements hold up the film’s great sense of humour. The only thing that doesn’t elevate it to the heights of previous Pixar is the emotional core. Being a prequel, we know these characters are going to end up find regardless of the prequel’s plot. There aren’t moments such as the “Ellie sequence” in Up or silent film opening of WALL.E or Jessie’s Song in Toy Story 2. But this is being unfair on the film, as Monsters University’s aim is to present a fun, free-wheeling exploration of the beginnings of Mike and Sulley’s friendship. Keeping that in mind, the film completely succeeds. 

                Monsters University continues to follow Pixar’s stunning animation and witty scripts. While we have come to expect more from the studio, who arguably have had one of the most impressive track records of any studio in recent film history, the film is a colourful blast of fun, armed with great jokes and characters. While it doesn’t hit the heights of the studio’s past, Monsters University is great entertainment for all audiences. Children in particular will be treated to a wonderful world of strange and funny monsters in a high-energy and constantly entertaining story powered by strong characters. And if Pixar can continue giving children high-quality entertainment in a sea of mediocre products, then there’s some right in the world of cinema. 

Long Verdict: A vibrant and fun return to the world of Monsters, Inc. helped by great comedy, character design and animation. Some may bemoan for a return to the studio’s artistic past but everyone else can enjoy this colourful blast of entertainment. Mike and Sulley’s growing friendship completely holds the film up, along with great new characters. A pleasant surprise, definitely! 

Score: 7/10



[1]Merchandise sales drive Pixar's 'Cars' franchise http://articles.latimes.com/2011/jun/21/business/la-fi-ct-cars2-20110621

Pacific Rim



Short Verdict: More for what it stands for, Pacific Rim succeeds in taking Hollywood blockbusters back to their roots – fun, colourful, self-contained and entertaining as hell.


Hollywood has truly become a cynical, cash-in hungry industry. Not that is always hasn’t been, it’s just in the past 10 years it has moved to producing brands and products and NOT films and stories. The odd blips against this trend (The Matrix, The Dark Knight, The Avengers) have had their iconic images and ideas reaped and stripped for the benefit of lesser products. Desperate to keep up with other mediums, Hollywood has resorted to abandoning original ideas in favour of reboots, sequels and re-branding. The ‘Nolan’ aesthetic, which favours dark and moody tone/cinematography, has been manipulated and altered from its original intentions in order to please mass audiences (and backfired on one of his own projects, the controversial Man of Steel). Any old product is now being revived simply for the hope that an audience may recognise the name (e.g. The Lone Ranger). Films cost a lot, so safety and conformity is being favoured for monetary/marketing/monetary purposes as opposed to actually entertaining an audience. So when news arrived to me that one of the great modern cult filmmakers Guillermo Del Toro was making a Transformers-esque blockbuster, I was naturally concerned for his artist integrity. After all, this is the man who created the Spanish Civil War fantasy films Pan’s Labyrinth and The Devil’s Backbone, the highly underrated Hellboy films and attempted to create a very personal and alternative vision of Middle-Earth. His commitment to traditional filmmaking techniques must also be commended.  So, an over-the-top, $100 million plus, seemingly CGI heavy robot film had me worried. But it took an outsider to remind audiences that mass entertainment can have a good story, characters, pacing and lack of cynicism. 

Pacific Rim succeeds because it successfully tells a complete story free from Hollywood branding. The opening prologue is clear and concise in the information it provides. A rift from another dimension opens in the middle of the Pacific, unleashing giant monsters known as kaiju unto the world. As they begin to rampage cities, the military counteracts by building giant robots known as jaegers. The jaegers are controlled by two pilots, one for the left hemisphere and the other for the right (meaning they must share a deep bond – becoming the crux of the drama). For a time they are successful to defeating the kaiju but soon find that the creatures are adapting. As the looming apocalypse approaches and hope fades, it is up to the last remnants of the jaeger program to find a permanent end to the kaiju problem. That last sentence basically makes up the next 2 hours of the film. We follow the hot-headed Raleigh Becket (Charlie Hunnam), the mysterious Mako Mori (Rinko Kikucho), commanding officer Stacker Pentecost (Idris Elba), bumbling and neurotic scientists Dr. Newton Geiszler (Charlie Day) and Dr. Hermann Gottlieb (Burn Gorman) as they fight to reclaim earth. Filling out the cast is Ron Perlman as a kaiju black-market dealer, a character who appears to have walked out of a manga strip. The best thing that can be said about the cast and plot of Pacific Rim is its transnational nature. America is not the focus of the disaster (as in many other post-9/11 apocalypse films) and looks to create a trans-global network of terror. Other jaeger pilots hail from China and Russia and the big action set-piece takes place in Hong Kong. Del Toro presents a believable, lived-in world that is collapsing under the pressure of the kaiju attacks. A particular highlight is the world that Chau, the Ron Perlman character, opens: cults worshipping the bones of kaiju, obsessive fanboys, dodgy organ dealing etc. This almost harks back to the fantasy market sequences of the much under-appreciated Hellboy II. In all, the characters form, arguably intentional, stereotypes performing tropes from the various films Pacific Rim is influenced by. Taken as a whole, the cast manage to pull together the inherently silly concept.

Outside of the well-rounded cast and world building, the main attraction of Pacific Rim is the jaeger vs. kaiju fights. Unlike the Transformers films, where the robots are thrown around like weightless constructs, you feel the weight and scale of these battles. In particular, the battle for Hong Kong is an absolute testament to pacing and audacious filmmaking. Shot in bright neon lit colour against the backdrop of torrential rain, the battle plays out like the imagination of a young boy playing with his toys, mixed in with a Blade Runner/Neon Genesis Evangelion aesthetic. The site gags in particular are excellent. The build-up to the fights feels well-earned, for a good hour of the film is spent establishing the world and characters. When that first punch is thrown, the film tumbles down into a spiral of dizzying set-pieces, character revelations, and a trip to space and back down again to the Earth’s lowest depths. In a sense, Del Toro has mastered the art of satisfying a mass audience after years spent making atmospheric art house films. In terms of the special effects, it is surprising how under-used the CGI is (now bad thing, of course). Now there is plenty of it used, mostly in the battle scenes, but not to the extent many other blockbusters do. Del Toro clearly still believes in traditional effects (sets, prosthetics, animatronics) and doesn’t let the CGI steal the show. It is a combination of all these elements, from traditional to ground-breaking filmmaking that makes Pacific Rim feel like it has stepped out of another time; a time when special effects helped to tell a story and not the other way round. 

Above all, Pacific Rim stands for something. In a world of branding, audience-recognition and remakes/sequels/reboots/prequels, the film stands for original ideas. Like Stars Wars or Indiana Jones, Pacific Rim takes influence from older source material (anime, Godzilla, Independence Day) and does something brand new with them. Just as the jaegers feel out outnumbered and out-gunned against a sea of giant, threatening and destructive monsters, Pacific Rim stands against the tide of modern Hollywood. While Hollywood continues to saturate whatever an audience may recognise and search for the latest trend, Del Toro and company have crafted a film that stands proud and tall in a sea of lumbering monsters.  Ignoring trends, Del Toro takes the audience back to a time when Hollywood entertained its audience, through sight, sound, colour and spectacle. As a blurring effect continues to haunt Hollywood, Pacific Rim has already developed something of a cult following. Sites such as http://www.pacificrim-movie.net/  or http://pacificrim.wikia.com/wiki/Pacific_Rim_Wiki) that seek to document every aspect of the films’ production and world have begun to appear. It renews hope that those with a unique vision can find a place to present their ideas on the grandest scale possible. 

…Short review: it has giant robots beating the crap out of giant monster aliens. ‘Nuff said. 

Long Verdict: From art-house to the multiplex, Del Toro has successfully delivered his first major blockbuster, using a combination of old-school story-telling and ground-breaking effects to present a film with a clear love for its influences. Essentially, a dumb B-movie has been made exciting, engrossing, satisfying and memorable by a team of intelligent filmmakers. Standing proud and tall against the mass that is Hollywood.
SCORE: 8/10