Friday 25 August 2017

Studio Ghibli: A Retrospective, Part Two - Nausicaä of the Valley of the Wind and Pre-History


The one that started it all and birthed an animation studio. Nausicaä of the Vally of the Wind is probably one of the most important and beloved anime films of all time. Before we get to that though, there is a lot of pre-history to get out of the way. 

Nausicaä of the Valley of the Wind is often seen as the beginning of Studio Ghibli. After all, the film's massive financial success in Japan allowed Miyazaki, Isao Takahata and Toshio Suzuki to establish the studio. However, in an odd kind of way, it was the culmination of the first part of their careers. Miyazaki and Takahata had long careers in animation prior to Nausicaä, both in film and TV. 

The two first worked together on Takahata's film debut, The Great Adventure of Hols, Prince of the Sun (oddly retitled to The Little Norse Prince for its Western release), released back in 1968. Right from the beginning, Takahata and his staff had a clear vision for the film and were trying to achieve a higher quality of animation than had ever been attempted before. However, this meant that the film overran its budget and production schedule. Due to a rush to get the film out, the creators had to let some sequences go, leaving them unanimated and simply scrolled over the frame to create a sense of movement. To make matters worse, the film ended up bombing at the box-office. However, despite the limitations of the matching their ambition, Hols is a massively important film and still holds up today (when you understand the fraught production) despite very much being very much a film of its day. 

Hols is a massively important that still holds up today

The story follows a young protagonist named Hols, who goes on an epic quest to avenge his homeland from the evil ice demon Grunwald. Takahata based the plot on a puppet play named The Sun Above Chikisani, which in itself is a reinterpretation of an ancient epic poem from the indigenous people of Hokkaido (Japan's most northern main island). However, being made just two decades after World War Two, the studio in charge of Hols begged Takahata to change the setting as, at the time, it was frowned upon for anime films to be set in Japan. Thus it was changed to a Scandanavian setting. Despite the change in setting, Takahata was still able to explore the themes he wanted to. Despite being a fantasy adventure film for all ages, Hols is actually very politically charged, reflecting the changing societal and political landscape of contemporary Japan and the rise of socialism amongst its youth. This is imbedded into the film's narrative to speak to the adult audience. 

Despite the film's failure at the box-office, Takahata was viewed in the Japanese animation world as the paragon, greatly inspiring the young Miyazaki. With Hols, Takahata reached a new level of sophistication in Japanese animation, with its highly kinetic style of animation, dark and psychological content, the political and social implications and its complex visuals. While not a box-office success, Hols pretty much instantly found a fandom and inspired a generation of animators. 

Miyazaki and Takahata would work together again, on and off again over the course of the next decade or so, mostly on TV, with shows such as Heidi, Girl of the Alps. Miyazaki found his own success with the creation of his own show, Future Boy Conan. The two would also end up working together on adapting the popular Lupin the Third manga. This familiarity with the characters of that series led Miyazaki to direct the second feature length Lupin film, The Castle of Cagliostro. The film actually represents a big tonal shift from the source material, with the titular master thief more sensitive than the lechrous character of the manga. Many of the hallmarks of Miyazaki's later career are present here - extreme attention to detail, the style of direction and the colour pallete. Released in 1979, Cagliostro is an incredibly fun film, with some gorgeous animation (in particular the early car chase sequence) and serves as an interesting re-interpretation of the Lupin character, if you have any familiarity with the manga (think Robert Altman/Elliot Gould's take on Marlow in The Long Goodbye). Even if you haven't read the manga (like me), the film offers so much more outside of a curio watch. The characters are fun and the art design is simply breath-taking, exploring a Japanese style name akogare no Paris, meaning 'Paris of our dreams' - that it to say, a Japanese interpretation of European art styles. The architecture and landscape of the film are simply breath-taking, with some stunning background work. From early on in his career, Miyazaki was interested in fusing the art of different cultures together to create unique, yet oddly familiar, worlds and this would be a cornerstone of his career. 

The film was a mild box-office disappointment but gained critical praise and enough good will to start Miyazaki considering his next project. Cagliostro would go on to gain some very famous fans, including Steven Spielberg, who is rumoured to have been inspired by the film and its action scenes for Indiana Jones and The Adventures of Tintin. Many of Disney's most popular creators were greatly inspired by the film - direct references to sequences are in The Great Mouse Detective (this might be my one chance to say this - see the film - it's a cute underrated kid's film...) and Atlantis. The film's biggest supporter, however, is John Lasseter, aka one of the founders of Pixar, director of Toy Story 1 and 2 and the current creative leader behind Disney's Second Renaissance. 

The Castle of Cagliostro is a breezy and supremely well made action film

With enough good will built up from Cagliostro, Miyazaki began pondering his next step. This is where the third figure in Studio Ghibli's history would come in - Toshio Suzuki. Suzuki, editor of the popular Animage magazine, reached out to Miyazaki, offering a chance for him to direct for Animage's publisher Tokuma Shoten. Miyazaki pitched a concept and story that would become Nausicaä of the Valley of the Wind. The idea was rejected but Suzuki offered an alternative idea - publish the concept as a manga series, which Miyazaki would write and draw, to generate interest in a film adaptation. At first he was unreceptive, however Miyazaki eventually agreed upon the condition that he had to direct. Beginning in February 1982, Nausicaä soon became Animage's most popular series. The creation of Nausicaä would again draw upon various different cultures and works. Miyazaki was greatly inspired by Ursula Le Guin's Earthsea fantasy series (one of Miyazaki's original pitches for his debut film, he tried making an adaptation of the books for decades before finally seeing the light of day in 2006's Tales from Earthsea, as directed by his son Goro ... more on that one later), The Lord of the Rings and Isaac Asimov's Nightfall. There has also been suggestions that the story was also inspired by the Japanese folk tale The Princess Who Loved Insects. The naming of the main character Nausicaä was based on the character of the same name from Homer's The Odyssey, with certain aspects of that character's personality inbued into her. The final building block was a real life event of the mercury poisoning of Minamata Bay and how nature respond and thrived due to the situation. With its rich artwork and wealth of inspiration, it wasn't long before the film adaptation was green lit. 

The manga of Nausicaä , created in order make the film, is a work of art in its own right

This finally brings us to the film adaptation of Nausicaä of the Valley of the Wind, released in 1984 to rapturous applause and box-office success. 

Nausicaä is an epic, post-apocalyptic science fiction story set in a world ravished by the effects of rampant human pollution. Set a 1000 years after the catastrophic events of the Seven Days of Fire, in which the world was destroyed by Giant Warriors (representative of human's hubris), a mysterious infection has spread across the world known as the Sea of Decay, creating wide-spread deserts and poisonous forests, where insects have mutated to monstrous sizes. The most intimidating are the Ohmus, massive mysterious beings who flit between blind rage and calm sedation. With only a few pockets of human civilisation left, it is a bleak world. However, into this steps Nausicaä and the valley of the wind. Nausicaä is the princess of this realm, which is protected from the poisons by the winds from the sea that lift up through the valley. However, she harbours a fascination with the Sea of Decay, the insects and how screwed the world really is. She lives a peaceful existence until a ship crashes into the valley, harbouring insects and spores that soon begin to infect the realm. This leads to a political situation, as an aggressive force known as the Tolmekian Empire invade the valley and forceably take over. Nausicaä is taken as a hostage and soon learns that the Tolmekians, headed by the ambitious Kushana, intend to revive one of the Giant Warriors to create a final solution to the Sea of Decay and the Ohmu problem (A-bomb, anyone?). Nausicaä must race to save her homeland from further destruction. 

Nausicaä offers a well-intentioned science fiction epic that only suffers from being an early work from Miyazaki  

What holds up after all these years is Nausicaä's ambition and Miyazaki's incredibly well-intentioned vision. The setting and lore building are absolutely phenomenal. Speaking as someone with a passing knowledge of the manga (having only read the first couple of volumes), the film is incredibly effective at building up this hugely complex, terrifying and oddly beautiful vision of the future. The whole aesthetic of the film, from the Sea of Decay to the costume design to the ships and weapons, were all clearly meticulously planned out. The film never really breaches into the realm of preaching to its audience. Rather, it just lets the story and setting tell itself. It would have been very easy for Nausicaä to go on a huge speech about the wrongs of humanity but instead it's more to do with overcoming and dealing with an extreme situation. The political stance of the film is how the warring ideologies of different nations ultimately mask the true issues that humanity must overcome in order to progress. 

Then there's the animation. You're going to hear this a lot over the course of these articles but the animation is absolutely incredible, in particular on the creatures. Clear time and care were taken to bring a real sense of weight and movement. The best is probably Nausicaä flying past an airborne giant centipede. The graceful lines and planned movements bring an other-worldly yet oddly functional look. The character designs and animation are equally good though, with real care given to subtle scenes. A scene I love sees Nausicaä befriending a fox-squirrel. It seems rabid and angry, it bites Nausicaä's finger and she just calmly waits for it to stop. It's a quiet scene but one that shows the film's ethos to its storytelling style and extremely subtle animation. The background work as well deserve massive applause. Everything is rendered in extreme detail, with stand outs being Nausicaä's secret 'green house' room and any scene set in the poisonous forest. All this contributes to a great sense of atmosphere, especially during the opening moments of the film, as Nausicaä is scavenger hunting. The low-key soundtrack, the sparse use of sound effects, the wonderful colour design and amazing art work give the location an eerie, scary and beautiful look. Another sequence I love is a flashback (or a dream, maybe) to when Nausicaä was a child and tried to protect a baby Ohmu from being killed by her father. The colour is pulled back to a golden tinge, the animation style is a lot sketchier and seems to be moving in slow motion (a hard thing to do in hard drawn animation without it looking weird). It's a perfect representation of what a memory feels like from long ago; that and couple with the amazing music, you have a gorgeously melancholic scene. Finally, the last standout scene is the resurrection of the Giant Warrior in act, as brought to life by future anime god Hideaki Anno (aka the creator of Neon Genesis Evangelion, one of my favourite TV shows). Watching this globular mess come to life and reek havoc is truly a sight to behold. 

Nausicaä's ambition, art-style, characters and animation make it bona-fide classic

The film has this amazing atmosphere, which is particularly bolstered by the soundtrack by Joe Hisaishi, in his first collaboration with Miyazaki, who would go onto score all of his films. For my money, this is the best director-composer partnership in film - ever. Hisaishi worked as an ambient composer before working with Miyazaki and that same ethos can be felt with this film. There's wonderful moments of ambient bliss as Nausicaä tries to communicate with the Ohmus. It just lends a greater sense of weight to the scene. However, when the soundtrack needs to be epic, Hisaishi knows how to pull them heart strings. One of the things Ghibli does best is sheer moments of joy, whether they be small or epic things. And one of the biggest comes at the end of Nausicaä. It's a beautiful sequence. Nausicaä has sacrificed herself in order to return a baby Ohmu to the rampaging herd. Seeing her sacrifice, she is lifted up by the creatures, as the mournful score kicks in (it always really gets me), and brought back from the brink of death. The villagers look in first in horror which then gives way to pure joy as the legend past down from generation to generation comes true in front of their eyes. It's a great moment, which gives way to a powerful piece of music. However, the stand out musical piece is probably the simple piano ballad that is played over the opening credits. The sequence hints at the events that transpired to create the world we are viewing. The music embodies this almost ancient and deeply sad feeling that helps to set the tone for the rest of the film. 

The main characters are all well rounded, if a little basic. Miyazaki would continue to play with these character types over the course of his films and improve upon them, so as a starting point, the film does a good job. If I have one slight criticism of the film, it's that the characters, while all distinct, are not given enough time to breath in the narrative. Now this is probably down to the fact that this is just the first two volumes of the manga - I imagine all the characters have more time to shine in the manga. Nausicaä is incredibly likeable - her personality is clear, her motives are at the forefront of everything she does and is not entirely perfect. I've heard people call Nausicaä a Mary Sue before, which I think is a little unfair but I can see where these criticisms come from. I think it's more to do with the way the villagers evangelise her so much. Because in the story, she is not perfect - she gives into pure rage and is terrified by her actions. The rest of the film is really atoning for her actions in the first act. The other standout is Kushiana, the military leader of the Tolmekians. Overly ambitious with a will to survive, she just takes things one step too far. While this character type was improved upon in Mononoke with Lady Eboshi (one of that film's best characters), Kushana is highly memorable. Lord Kupa is also great, a badass sword-wielding Gandalf type with a very mysterious backstory. Who is this guy? Where did he come from? What's his story? These are the questions I'm hoping are (and at the same time aren't) answered in the manga).

The only slight downer is the rushed conclusion of the film. Obviously, the story continues in the manga but if you don't have a knowledge of this it might come across as abrupt. From an emotional arc, the film's story is complete but part of me would love to have seen the film adaptations continue. The flip side though, is that it might have robbed audiences of the other wonderful worlds that Miyazaki would go onto create.  

Nausicaä became a hot-bed for young, talented animators, including future Evangelion creator, Hideaki Anno

Nausicaä was one of the first 'Ghibli' films I watched when I started to get into the studio and it still holds up today, maybe even slightly better than I remember it being. While I do think the themes and story were better suited in Princess Mononoke (clearly the work of a more mature filmmaker), Nausicaä has plenty to recommend. I think it's more the ambition of the film that I respond to. The world is absolutely amazing and the characters, while a bit basic, are well-rounded and memorable. Nausiccä was the first step and for the work a filmmaker dealing with his own original work for the first time, it's a stellar job. There's enough flavour, atmosphere, emotion and jaw-dropping scenes to completely recommend Nausicaä

Nausicaä would continue to be the project that followed Miyazaki for years. After all, there was a serialised manga to complete! Those who were left a little unsatisfied at the end of the film will be happy to know that the story does continue in the manga. As mentioned, the film is based on the first two volumes of the manga and Miyazaki ended up drawing and writing another five volumes in between films and other projects, before finally finishing the series in 1994. At the time of writing, I have not read the complete manga series but hope to do so soon, so I can't comment just yet on how the series expands upon where the first two volumes/film leaves off. From what I have read however, I can say that Miyazaki's same attention to detail is as present here as it is in his films, if not more so. With more time to construct each frame, the Nausicaä manga is one of the most richly detailed I have ever come across. 

With the success of Nausicaä, Miyzaki, Takahata and Suzuki had enough clout to form their own animation studio and the first one out of the gate was Castle in the Sky.



Studio Ghibli: A Retrospective, Part One - Introduction


As many of you know, I'm a big animation fan. Western, Eastern, doesn't matter. Animation has the power to achieve stories and types of characters that simply can't be done in live-action. No animation studio understands this ethos more than Studio Ghibli. Throughout their decades of work, few studios rival the imagination and power of Ghibli, in particular the works of studio stalwarts Hayao Miyzaki and Isao Takahata.

One of my last articles before a three year break was about Hayao Miyazaki's retirement (link here) and the influence he had on me as a young film fan. Now, with Miyazaki yet again coming out of retirement to direct a new film, I have decided to embark on a rewatch of the entire Studio Ghibli canon and provide articles exploring what I think of each film.

The purpose of these articles are to share my thoughts on some of my most beloved films. Studio Ghibli meant a lot to me as a slightly lonely teenager and the films have stuck with me well into adulthood. While I don't like to pick, if I was forced at gun point, I would say that Princess Mononoke is probably my favourite film of all time. I also want to give some context to each of the films, explore what works and what holds up. I'm also really interested in highlighting the non-Miyazaki Ghibli films and give them a proper exploration. The works of Isao Takahata (the other great animation god working at Ghibli), Yoshifumi Kondo, Hiromasa Yonebayashi and even Goro Miyazaki are undervalued and deserve closer examination.

** Side-Note - Part Two of the Harry Potter Retrospective is in the final stages of editing. Moving from Yorkshire to Manchester (house and job) meant there have been other priorities over the past few months. For the blog this has meant limiting to myself to snappy film reviews, as opposed to articles or more Criminally Underrated. So Part Two has taken a lot longer than anticipated. However, I'm settled in now so expect a lot more on the blog!

Sunday 6 August 2017

War For The Planet Of The Apes


What a glorious world we live in where a scene in a movie involving apes riding on horses wielding machine guns in post-apocalyptic San Francisco can be part of a deeply insightful and thought-provoking series of films. With 2014's reboot of the cult sci-fi series, Rise of the Planet of the Apes brought the dormant franchise back to the saga's beginning, with an intelligent action film that explored the ramifications of experimentation and man's tenuous position as the dominant species. Of course, the break out element was Andy Serkis' Caeser, the central ape and leader of the uprising faction of sapiens, brought to life through incredible motion-capture technology. Rise took audiences by surprise with its tight script and heady sci-fi concepts that made the Apes franchise a viable, and importantly an exciting, returning franchise. Dawn of the Planet of the Apes somehow managed to surpass its predecessor, exploring the post-Rise world Caeser forged. More morally grey, Dawn explored the complications that arise from revolutions and the questions their leaders must face. Dawn effectively created a pressure boiler situation that was literate, beautifully constructed and incredibly exciting. With the arrival of War for the Planet of the Apes, the proposed final part of the trilogy, can the filmmakers even hope of topping the first two films?

Set a few years after after Dawn, War picks up with Caeser (Andy Serkis) and the gang in hiding, facing encroaching attacks by a mad military professional, simply known as The Colonel (Woody Harrelson). Caeser is still having to deal with the fallout of the rebellion led by Koba in the previous film. The tribe have almost become legendary, as both sides of the conflict desperately try to hold onto what is left behind. However, a terrible incident occurs that pushes Caeser over the edge. He breaks away from his tribe to traverse the post-apocalytic winter landscape to hunt down and kill this tyrant. Along the way, Caeser's beliefs and motives are questioned as he begins to learn what it means to seek revenge and fight for your survival.

Caeser is put to the ultimate test in War For the Planet of the Apes

For those in the know, War's launch point is Joeseph Conrad's Heart of Darkness and its Vietnam-set adaptation Apocalypse Now (or Ape-pocalypse Now, if you will). With particular reference to the Francis Ford Coppola film, the story is a timeless parable of a character on a mission to hunt down a mysterious figure on the other side of an uninhabitable setting, whilst dealing with the trail left behind along the way. So with that in mind, Caeser's quest becomes traversing the bloody mess left behind by The Colonel and eventually encountering this man. The tone of the film is absolutely perfect - there's just this unavoidable sense of sadness to the whole proceedings in this morally grey desolate world. Everyone is given sufficient motivation, fighting for their own survival. The war element of the title is made very clear from the opening of the film, in which the camera pans over soldiers' helmets revealing their nicknames scrolled on the side. This is no Michael Bay take on war - director Matt Reeves clearly has a vision that he wants audiences to experience. The script focus is incredibly tight, only revealing the true appearance of the villain in the second half of the film. Other blockbusters would be quick to reveal its hand but War puts us on the journey with Caeser. A particular delight for me was spending more time with Caeser's comrades, including the incredibly loveable Maurice (Karin Konoval), who have thus far been back-ground characters in the trilogy. Some levity is also given with some not too over-the-top comedic relief with "Bad Ape' (Steve Reeves), giving something which the franchise has a lacked a little bit until now.

Caeser and the gang are on a quest into the true heart of darkness 

Despite its rich literate and cinematic foundation, War can't escape a slightly shaky first act, which employs a couple of tropes I'm not too fond of. The launch point to the story feels slightly rushed with, spoilers, Caeser's wife and son being murdered in order to give sufficient motivation to hunt down the Colonel. Now fortunately, this is still a Planet of the Apes film, so the subsequent exploration of grief and revenge are deftly handled but it's just a shame that they use a slightly tired trope to get the story moving. Along the way, they meet a little girl, who they name Nova, who has become infected with a new strain of the virus that wiped out most of the humans. The virus has now mutated to rob humans of the ability to talk. Again, I'm not terribly fond of the innocent caught up in the middle trope (its only ever worked for me in Deadwood...) but the film eventually finds ample things for her to do. Now these issues aside, the film does find time to explore some genuinely really interesting threads in its first half but it all just has a slightly rushed feel.

Woody Harrelson as the Colonel evokes Marlon Brando's performance in Apocalypse Now

Fortunately, the vast majority of the film is set in The Colonel's compound, in which Caeser is put to his ultimate test. This is easily the strongest section of the film. For the first time since Rise, he is imprisoned and made to feel like an animal. The imagery of the ape concentration camp is very evocative and grim. Fellow apes, who followed Koba and betrayed Caeser, work for the camp and are referred to as donkeys. Captured apes are put to manual labour, building a giant wall to keep someone out, serving as part of the Colonel's descent into madness. This is where the advancement in the motion capture technology becomes really clear. Andy Serkis is absolutely incredible in the role, with Caeser's quest being at the forefront of this film (Dawn split its narrative between arguably three characters). The best thing a special effect can do is make you forget that you watching a special effect and War accomplishes this flawlessly. All we can see are the characters.

All races' survival are now on the line

War feels smaller in scale than Dawn but I think this is actually to the film's benefit. The best thing this series does is not go overboard with the action scenes - they are used sparingly and, when they do occur, they're all the more satisfying.  A Great Escape style mission to get all the apes out of the camp is exciting and builds up the tension perfectly. The vast majority of the film really is Caeser exploring the heart of darkness and what creates a man like the Colonel, learning that maybe he has more in common with him than he realises. Even the epic action scenes that make up the finale of the film have this underpinning of sadness to them. It really does feel like this is a make or break situation for all the sides of the conflict. The incredible cinematography (shot by Prisoner of Azkaban cinematographer Michael Seresin), sound design and music all evoke a more subtle, non-Michael Bay, take on the nature of war. I just find it incredible that a film about talking apes manages to bring up all these heady themes and at the same time be an incredibly exciting action film.

Overall, while War does have a shaky first act (with a couple of tropes I'm not fond of), the film settles into a mournful tone that reminds audiences why they fell in love with these films in the first place. The film deftly explores how hatred, war and misunderstanding can lead to violence and trauma. War builds to a somber and epic finale with all races on the line in a mad dash for survival. The film caps off the trilogy in a satisfying way that ends on a very bittersweet note. Remakes and reboots get a very bad rep and, in most cases, deservedly so but in the right hands, older properties can find new life and angles. The trilogy of Ape films are solid gold proof of this; a shout out to Hollywood that audiences can enjoy intelligent films that also happen to be blockbusters. While War is not my favourite part of the trilogy, it's still one of the better films released this summer.  What we now have is a trilogy of incredibly smart science-fiction films that, I think, will continue to grow in people's estimations over the years and decades. Hail Caeser.